Fire Emblem: Three Houses – Review [Switch Game of the Year?]

If there’s one series that I’ve always wanted to get more into, it would be the Fire Emblem series. The latest in the series, Fire Emblem 3 Houses has been one of my most anticipated games for a while now. I love a good strategy RPG, so this one was a no-brainer for me.
Three Houses did not let me down! It not only reminded me of the love I had for Radiant Dawn back in the day, but it also had a serious Persona, Suikoden and Harry Potter vibe about it, which helped make the experience even more unique and amazing. If I had to recommend one Switch title for the year, this would be the one.

.: Fire Emblem Three Houses details:.
Release Date: July, 2019
Platforms: Switch
Developer: Intelligent Systems, Koei Tecmo Games
Publisher: Nintendo


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0 thoughts on “Fire Emblem: Three Houses – Review [Switch Game of the Year?]”

  1. Just saying, if you played the game on casual-mode, you really don't have any right to complain about the game being too easy. I hate to be the guy to tell you the "correct" way to play a game, but trust me when I say casual-mode would make the hardest of Fire Emblem games a breeze. Fire Emblems gameplay isn't really designed for casual mode, because the whole challenge lies in getting through a map without losing any units.

  2. My biggest question is a problem i figured out was in the series from playing the valkyria chronicles 4 which is: does this fire emblem game have the problem where the best strategy is just to make 1-3 characters god tier and just solo the whole game with them because fire emblem doesn't have a fatigue or more punishing weakness system?

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