Obscurio Review with Sam Healey

Sam takes a look at this new hidden role game designed by L’Atelier, from Libellud!!

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18 thoughts on “Obscurio Review with Sam Healey”

  1. I'd love to see someone combine this "visual deduction" mechanic somehow into a mid-lightweight euro game.
    That would really satisfy both halves of my brain.

  2. This looks like it takes mysterium to the next level. I’m intrigued. If I may critique- Solid summary at the end but that game explanation / overview was brutal.

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